Appearance Model
The appearance model representation portrayed to the user the most realistic information in terms of texture, color, interaction, and scale. An appearance model is a physical, non-functional prototype meant to be identical to a product in all physical aspects in terms of looks, feel, weight, and finish. The key difference between this representation and the real product was a functioning digital interface. To create this prototype, separate components were modeled using Solidworks with the perspective of assembly in mind. The individual components consisting of buttons, back shell, and front shell were 3D printed, sanded, painted, and textured to physically match the product. The glass screen was replicated by cutting and sanding an acrylic sheet to match the product. The components were assembled using adhesives with additional push buttons installed to provide the sensation of clicking.